Shop stock and restocks

Seed and tool shop limits, Gem restocks, Warehouse/Toolshed — not a general inventory cap that deletes harvests.

In Sunflower Land, stock usually means how many seeds and tools you can still buy from your island shops (Market, Workbench, Digging) — not a farm-wide inventory ceiling that makes harvests vanish.

Important: Crop harvests, wood, stone, fish, animal products, and similar are not deleted because “inventory is full.” What runs out is shop stock until you pay for a Restock.

What is limited

Area Limit How to refill
Market (seeds) Seeds left to buy per crop/fruit/flower/greenhouse Market Restock (15 Gems) or daily Free Restock (partial)
Workbench (tools) Axes, pickaxes, rods, drills, etc. still for sale Workbench Restock (10 Gems) or Free Restock
Digging (beach) Sand Shovels / Sand Drills Digging Restock (5 Gems)
Full Restock All of the above at once 20 Gems (from any of those shops)

Shop caps grow with Warehouse (+20% seeds per restock) and Toolshed (+50% workbench tools), plus some skills (e.g. More Axes, More Picks, Crime Fruit for Tomato/Lemon).

Restocks

  • The Restock button generally appears only after at least one item in that shop hits zero.
  • Free Restock: daily boat under the island — partial basic seeds and some tools, no Gems. Does not exceed your shop cap.
  • A paid Restock fills shop stock up to the max. Extra beyond the shop cap does not stack (restock overflow on the shop shelf — not lost harvests).

Seed / tool carry limits

Besides shop stock, each seed/tool has a max you can hold. Tool caps are rarely hit; cheap seeds often leave leftovers in inventory while the shop still has stock — so “only restock when everything is empty” is rarely practical.

That is not the same as a Wood/Stone/crop harvest cap that blocks chopping or harvesting.

Practical routine

  1. Check what is still “Left in stock” in the shops (in-game or community stock tools).
  2. Buy what you will use today first (axes, pickaxes, delivery seeds).
  3. Restock when a critical line hits zero — Full Restock only when several shops are low.
  4. Build Warehouse/Toolshed when restock ceilings slow your loop.

Skills and buildings

  • Warehouse — more seeds per Market Restock.
  • Toolshed — more tools per Workbench Restock.
  • Tree/mining skills that add +Axe/+Pickaxe stock raise what the shop refills after restock — not a “harvested wood cap.”

Preview points in /tools/skills.

Common myths

Myth Reality
“I harvested with a full bag and lost 200 Wheat” Harvests are not discarded by a general inventory overflow myth.
“Wood Left in stock = 0 means chopping gives no wood” Shop “Left in stock” is purchases (e.g. Axes), not node production.
“Empty inventory before expanding or you overflow” Expansions cost resources; they do not invent a harvest-overflow system.

If a resource “won’t go up,” check: shop tool/seed empty, stuck craft, animals without feed, or the wrong farm — not a vague “full stock” bag.

Next step

With restocks clear, plan plots on Island expansion or align orders in Deliveries & chores.