Info
Skills
Revamp bumpkin skill trees — tiers, points, island gates and boosts.
Updated 2026-08-11 15:35:42 UTC · 154 skills · 11 power
Skill simulator
· Unlock cost equals tier points (1 / 2 / 3). Power skills are activatable abilities.
Most skills can be upgraded to RANK 1–3. Each rank-up costs extra skill points (tier 1→1 SP, tier 2→3 SP, tier 3→6 SP) plus Ascension Shards equal to the skill tier (shown as the blue crystal).
Rank-ups spend Ascension Shards (crystal). The Skill Trainer shows the total needed for your build.
Basic Island Skills
Tier 1
Green Thumb
1 pt
Basic Island
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
x0.95 plot crop growth time
-
R2
x0.94 plot crop growth time
(2 SP,
1
)
-
R3
x0.925 plot crop growth time
(3 SP,
2
)
Young Farmer
1 pt
Basic Island
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
+0.1 Basic Crop yield
-
R2
+0.125 Basic Crop yield
(2 SP,
1
)
-
R3
+0.15 Basic Crop yield
(3 SP,
2
)
Experienced Farmer
1 pt
Basic Island
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
+0.1 Medium Crop yield
-
R2
+0.125 Medium Crop yield
(2 SP,
1
)
-
R3
+0.15 Medium Crop yield
(3 SP,
2
)
Old Farmer
1 pt
Basic Island
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
+0.1 Advanced Crop yield
-
R2
+0.125 Advanced Crop yield
(2 SP,
1
)
-
R3
+0.15 Advanced Crop yield
(3 SP,
2
)
Chonky Scarecrow
1 pt
Basic Island
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
Increases Basic Scarecrow's area of effect (AOE) to a 7x7 area
x0.9 basic crop growth time
-
R2
Increases Basic Scarecrow's area of effect (AOE) to a 8x8 area
x0.9 basic crop growth time
+0.05 basic crop yield
(2 SP,
1
)
-
R3
Increases Basic Scarecrow's area of effect (AOE) to a 9x9 area
x0.9 basic crop growth time
+0.1 basic crop yield
(3 SP,
2
)
Betty's Friend
1 pt
Basic Island
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
Betty Coin delivery revenue increased by 30%
-
R2
Betty Coin delivery revenue increased by 45%
(2 SP,
1
)
-
R3
Betty Coin delivery revenue increased by 60%
(3 SP,
2
)
Tier 2
Strong Roots
2 pt
Basic Island
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
x0.9 Advanced crop growth time
-
R2
x0.875 Advanced crop growth time
(5 SP,
2
)
-
R3
x0.85 Advanced crop growth time
(8 SP,
4
)
Coin Swindler
2 pt
Basic Island
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
+10% coins when selling plot crops at the Market
-
R2
+20% coins when selling plot crops at the Market
(5 SP,
2
)
-
R3
+30% coins when selling plot crops at the Market
(8 SP,
4
)
Golden Sunflower
2 pt
Basic Island
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
1/0.1429 chance for 0.35 gold when harvesting sunflowers (excluding Crop Machine)
-
R2
1/0.1818 chance for 0.35 gold when harvesting sunflowers (excluding Crop Machine)
(5 SP,
2
)
-
R3
1/0.25 chance for 0.35 gold when harvesting sunflowers (excluding Crop Machine)
(8 SP,
4
)
Horror Mike
2 pt
Basic Island
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
Increases Scary Mike's area of effect (AOE) to a 7x7 area
+0.1 medium crop yield
-
R2
Increases Scary Mike's area of effect (AOE) to a 8x8 area
+0.15 medium crop yield
(5 SP,
2
)
-
R3
Increases Scary Mike's area of effect (AOE) to a 9x9 area
+0.2 medium crop yield
(8 SP,
4
)
Laurie's Gains
2 pt
Basic Island
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
Increases Laurie the Chuckle Crow's area of effect (AOE) to a 7x7 area
+0.1 advanced crop yield
-
R2
Increases Laurie the Chuckle Crow's area of effect (AOE) to a 8x8 area
+0.15 advanced crop yield
(5 SP,
2
)
-
R3
Increases Laurie the Chuckle Crow's area of effect (AOE) to a 9x9 area
+0.2 advanced crop yield
(8 SP,
4
)
Tier 2
Iron Hustle
2 pt
Basic Island
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
x0.7 Iron recovery time
-
R2
x0.65 Iron recovery time
(5 SP,
2
)
-
R3
x0.6 Iron recovery time
(8 SP,
4
)
Frugal Miner
2 pt
Basic Island
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
x0.8 all pickaxes coin cost
-
R2
x0.7 all pickaxes coin cost
(5 SP,
2
)
-
R3
x0.6 all pickaxes coin cost
(8 SP,
4
)
Rocky Favor
2 pt
Basic Island
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
+1 Stone yield · -0.5 Iron yield
-
R2
+1.4 Stone yield · -0.6 Iron yield
(5 SP,
2
)
-
R3
+1.8 Stone yield · -0.7 Iron yield
(8 SP,
4
)
Fire Kissed
2 pt
Basic Island
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
+1 Crimstone yield on 5th consecutive mine
-
R2
+1.35 Crimstone yield on 5th consecutive mine
(5 SP,
2
)
-
R3
+1.75 Crimstone yield on 5th consecutive mine
(8 SP,
4
)
Midas Sprint
2 pt
Basic Island
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
x0.9 Gold recovery time
-
R2
x0.875 Gold recovery time
(5 SP,
2
)
-
R3
x0.85 Gold recovery time
(8 SP,
4
)
Tier 3
Ferrous Favor
3 pt
Basic Island
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
+1 Iron yield · -0.5 Stone yield
-
R2
+1.5 Iron yield · -0.6 Stone yield
(9 SP,
3
)
-
R3
+2 Iron yield · -0.7 Stone yield
(15 SP,
6
)
Golden Touch
3 pt
Basic Island
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
+0.5 Gold Yield
-
R2
+0.75 Gold Yield
(9 SP,
3
)
-
R3
+1 Gold Yield
(15 SP,
6
)
More Picks
3 pt
Basic Island
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
Estoque aumentado: +70 picareta, +20 picareta de pedra, +7 picareta de ferro, +2 picareta de ouro
-
R2
Estoque aumentado: +70 picareta, +20 picareta de pedra, +7 picareta de ferro, +2 picareta de ouro
(9 SP,
3
)
-
R3
Estoque aumentado: +70 picareta, +20 picareta de pedra, +7 picareta de ferro, +2 picareta de ouro
(15 SP,
6
)
Fireside Alchemist
3 pt
Basic Island
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
x0.85 Crimstone recovery time
-
R2
x0.75 Crimstone recovery time
(9 SP,
3
)
-
R3
x0.6 Crimstone recovery time
(15 SP,
6
)
Midas Rush
3 pt
Basic Island
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
x0.8 Gold recovery time
-
R2
x0.75 Gold recovery time
(9 SP,
3
)
-
R3
x0.7 Gold recovery time
(15 SP,
6
)
Tier 1
Cheap Rakes
1 pt
Basic Island
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
x0.8 salt rake coin cost
-
R2
x0.7 salt rake coin cost
(2 SP,
1
)
-
R3
x0.6 salt rake coin cost
(3 SP,
2
)
Speedy Aging
1 pt
Basic Island
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
x0.9 Fish Aging time
-
R2
x0.85 Fish Aging time
(2 SP,
1
)
-
R3
x0.8 Fish Aging time
(3 SP,
2
)
Salty Seas
1 pt
Basic Island
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
x0.9 salt charge replenishment time
-
R2
x0.85 salt charge replenishment time
(2 SP,
1
)
-
R3
x0.8 salt charge replenishment time
(3 SP,
2
)
Wide Rakes
1 pt
Basic Island
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
+2 Salt per harvest
-
R2
+3 Salt per harvest
(2 SP,
1
)
-
R3
+4 Salt per harvest
(3 SP,
2
)
Bacalhau
1 pt
Basic Island
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
+1 Bait yield from fermentation rack
-
R2
+2 Bait yield from fermentation rack
(2 SP,
1
)
-
R3
+3 Bait yield from fermentation rack
(3 SP,
2
)
Petal Paradise Skills
Tier 1
Fruitful Fumble
1 pt
Petal Paradise
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
+0.1 Fruit Patch yield
-
R2
+0.15 Fruit Patch yield
(2 SP,
1
)
-
R3
+0.2 Fruit Patch yield
(3 SP,
2
)
Fruity Heaven
1 pt
Petal Paradise
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
x0.9 Fruit Patch seeds cost
-
R2
x0.85 Fruit Patch seeds cost
(2 SP,
1
)
-
R3
x0.8 Fruit Patch seeds cost
(3 SP,
2
)
Fruity Profit
1 pt
Petal Paradise
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
+50% coins from Tango's deliveries
-
R2
+75% coins from Tango's deliveries
(2 SP,
1
)
-
R3
+100% coins from Tango's deliveries
(3 SP,
2
)
Loyal Macaw
1 pt
Petal Paradise
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
+0.2 Fruit Patch yield with Macaw
-
R2
+0.25 Fruit Patch yield with Macaw
(2 SP,
1
)
-
R3
+0.3 Fruit Patch yield with Macaw
(3 SP,
2
)
No Axe No Worries
1 pt
Petal Paradise
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
Corte galhos e caules de frutas sem machados · -1 madeira de galhos e caules de frutas
-
R2
Corte galhos e caules de frutas sem machados · -1 madeira de galhos e caules de frutas
(2 SP,
1
)
-
R3
Corte galhos e caules de frutas sem machados · -1 madeira de galhos e caules de frutas
(3 SP,
2
)
Tier 1
Efficient Feeding
1 pt
Petal Paradise
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
x0.95 feed to feed all animals
-
R2
x0.94 feed to feed all animals
(2 SP,
1
)
-
R3
x0.925 feed to feed all animals
(3 SP,
2
)
Restless Animals
1 pt
Petal Paradise
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
x0.9 Animal sleep time
-
R2
x0.85 Animal sleep time
(2 SP,
1
)
-
R3
x0.8 Animal sleep time
(3 SP,
2
)
Fine Fibers
1 pt
Petal Paradise
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
+0.1 Feather, Leather and Merino Wool yield
-
R2
+0.15 Feather, Leather and Merino Wool yield
(2 SP,
1
)
-
R3
+0.2 Feather, Leather and Merino Wool yield
(3 SP,
2
)
Bountiful Bounties
1 pt
Petal Paradise
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
+50% Coins from Animal Bounties
-
R2
+75% Coins from Animal Bounties
(2 SP,
1
)
-
R3
+100% Coins from Animal Bounties
(3 SP,
2
)
Double Bale
1 pt
Petal Paradise
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
2x Bale's Effect
-
R2
2.5x Bale's Effect
(2 SP,
1
)
-
R3
3x Bale's Effect
(3 SP,
2
)
Bale Economy
1 pt
Petal Paradise
Bale afeta a produção de leite e lã
Featherweight
1 pt
Petal Paradise
R1–3
RANK
+ 1 SP · 1
/ rank
-
R1
+0.35 Feather yield · -0.1 Leather & Merino Wool yield
-
R2
+0.45 Feather yield · -0.15 Leather & Merino Wool yield
(2 SP,
1
)
-
R3
+0.55 Feather yield · -0.2 Leather & Merino Wool yield
(3 SP,
2
)
Tier 2
Abundant Harvest
2 pt
Petal Paradise
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
+0.2 Egg, Wool and Milk yield
-
R2
+0.35 Egg, Wool and Milk yield
(5 SP,
2
)
-
R3
+0.5 Egg, Wool and Milk yield
(8 SP,
4
)
Heartwarming Instruments
2 pt
Petal Paradise
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
+50% Animal XP from Animal Affection tools
-
R2
+60% Animal XP from Animal Affection tools
(5 SP,
2
)
-
R3
+70% Animal XP from Animal Affection tools
(8 SP,
4
)
Kale Mix
2 pt
Petal Paradise
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
Mixed Grain requires 3 kale to mix instead
-
R2
Mixed Grain requires 2.5 kale to mix instead
(5 SP,
2
)
-
R3
Mixed Grain requires 2 kale to mix instead
(8 SP,
4
)
Alternate Medicine
2 pt
Petal Paradise
Barn Delight requer menos 1 limão e mel para misturar
Healthy Livestock
2 pt
Petal Paradise
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
x0,5 chance de adoecer
-
R2
x0,5 chance de adoecer
(5 SP,
2
)
-
R3
x0,5 chance de adoecer
(8 SP,
4
)
Merino Whisperer
2 pt
Petal Paradise
R1–3
RANK
+ 3 SP · 2
/ rank
-
R1
+0.35 Merino Wool yield · -0.1 Leather & Feather yield
-
R2
+0.6 Merino Wool yield · -0.15 Leather & Feather yield
(5 SP,
2
)
-
R3
+0.9 Merino Wool yield · -0.2 Leather & Feather yield
(8 SP,
4
)
Tier 3
Clucky Grazing
3 pt
Petal Paradise
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
x0.75 feed to feed Chickens · +1.5% feed to feed other animals
-
R2
x0.65 feed to feed Chickens · +1.55% feed to feed other animals
(9 SP,
3
)
-
R3
x0.5 feed to feed Chickens · +1.65% feed to feed other animals
(15 SP,
6
)
Sheepwise Diet
3 pt
Petal Paradise
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
x0.75 feed to feed Sheep · +1.5% feed to feed other animals
-
R2
x0.65 feed to feed Sheep · +1.55% feed to feed other animals
(9 SP,
3
)
-
R3
x0.5 feed to feed Sheep · +1.65% feed to feed other animals
(15 SP,
6
)
Cow-Smart Nutrition
3 pt
Petal Paradise
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
x0.75 feed to feed Cows · +1.5% feed to feed other animals
-
R2
x0.65 feed to feed Cows · +1.55% feed to feed other animals
(9 SP,
3
)
-
R3
x0.5 feed to feed Cows · +1.65% feed to feed other animals
(15 SP,
6
)
Chonky Feed
3 pt
Petal Paradise
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
2x animal xp de ração animal · +50% de ração para alimentar todos os animais
-
R2
2x animal xp de ração animal · +50% de ração para alimentar todos os animais
(9 SP,
3
)
-
R3
2x animal xp de ração animal · +50% de ração para alimentar todos os animais
(15 SP,
6
)
Leathercraft Mastery
3 pt
Petal Paradise
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
+0.35 Leather yield · -0.1 Feather & Merino Wool yield
-
R2
+0.6 Leather yield · -0.15 Feather & Merino Wool yield
(9 SP,
3
)
-
R3
+0.8 Leather yield · -0.2 Feather & Merino Wool yield
(15 SP,
6
)
RANK
+ 6 SP · 3
/ rank
-
R1
Acorda instantaneamente todos os animais
-
R2
Acorda instantaneamente todos os animais
(9 SP,
3
)
-
R3
Acorda instantaneamente todos os animais
(15 SP,
6
)
Cooldown 0 h
Tier 3
Bee Collective
3 pt
Petal Paradise
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
+20% Bee Swarm chance
-
R2
+27.5% Bee Swarm chance
(9 SP,
3
)
-
R3
+35% Bee Swarm chance
(15 SP,
6
)
Flower Power
3 pt
Petal Paradise
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
x0.8 Flower growth time
-
R2
x0.7 Flower growth time
(9 SP,
3
)
-
R3
x0.6 Flower growth time
(15 SP,
6
)
Flowery Abode
3 pt
Petal Paradise
R1–3
RANK
+ 6 SP · 3
/ rank
-
R1
+0,5 Velocidade de produção de mel · +50% de tempo de crescimento da flor
-
R2
+0,5 Velocidade de produção de mel · +50% de tempo de crescimento da flor
(9 SP,
3
)
-
R3
+0,5 Velocidade de produção de mel · +50% de tempo de crescimento da flor
(15 SP,
6
)
RANK
+ 6 SP · 3
/ rank
-
R1
Capacidade de preparar todas as flores que estão crescendo e prontas para serem colhidas
-
R2
Capacidade de preparar todas as flores que estão crescendo e prontas para serem colhidas
(9 SP,
3
)
-
R3
Capacidade de preparar todas as flores que estão crescendo e prontas para serem colhidas
(15 SP,
6
)
Cooldown 0 h
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