Tools

Animal Production

Simulate chicken, cow and sheep production with base drops by level, skills, NFTs, Salt Lick and Honey Treat. Includes feed cost, sleep time, and daily/weekly averages.

Animals guide

Sandbox

Qty per level. “Consumes” = units per feed (1/3/5 + buffs). “Packs / level” = total food to finish one production cycle at that level.

Chicken Qty per level — drops and feed change with level.
Level Count Feed Consumes Packs / level Flower / level Base drop
Lv 1 Kernel Blend ×1 / feed ×1 packs Egg ×1
Lv 2 Kernel Blend ×1 / feed ×1 packs Egg ×1
Lv 3 Kernel Blend ×1 / feed ×2 packs Egg ×1, Feather ×1
Lv 4 Hay ×1 / feed ×2 packs Egg ×2, Feather ×1
Lv 5 Hay ×1 / feed ×2 packs Egg ×2, Feather ×1
Lv 6 Hay ×1 / feed ×3 packs Egg ×2, Feather ×1
Lv 7 NutriBarley ×1 / feed ×3 packs Egg ×2, Feather ×1
Lv 8 NutriBarley ×1 / feed ×3 packs Egg ×3, Feather ×1
Lv 9 NutriBarley ×1 / feed ×3 packs Egg ×3, Feather ×2
Lv 10 NutriBarley ×1 / feed ×4 packs Egg ×3, Feather ×2
Lv 11 Mixed Grain ×1 / feed ×3 packs Egg ×3, Feather ×2
Lv 12 Mixed Grain ×1 / feed ×3 packs Egg ×3, Feather ×2
Lv 13 Mixed Grain ×1 / feed ×3 packs Egg ×4, Feather ×2
Lv 14 Mixed Grain ×1 / feed ×3 packs Egg ×4, Feather ×2
Lv 15 Mixed Grain ×1 / feed ×4 packs Egg ×5, Feather ×3

Total: 0

Buffs

NFTs toggle on/off. Skills use Off / T1 / T2 / T3 with the exact buff of each tier. Farm-owned buffs start ON when loaded.

Animals0
Flower / cycle
Flower / day
Flower / week
Feed cost
Net Flower
Chicken · Yield

Skills

Featherweight Buff favoured fibre / debuff others
off

NFTs & items

Results
Product Per cycle Per day Per week Flower / cycle
Species Level Count Feed Per feed units / cycle Flower / cycle

Yield mirrors getResourceDropAmount (Salt Lick ×1.05 last). Feed uses favourite food XP × REQUIRED_FOOD_QTY with Chonky XP. Sleep uses getBoostedAwakeAt (24h base).